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Jefklaks Codex

Codex | Articles | Guides | Reviews.

You’re looking at Jefklak’s Retro Game Codex, a dedicated and highly opinionated website about nostalgic games. A lovely mix between Nintendo handheld gaming love, ’90s DOS games and old school PC RPGs that were an integral part of my youth.
That healthy cocktail left a lasting impression - and netted me the Codex (and glasses). A lot of articles have been carefully restored from the black depths of the Jefklak Archive for your entertainment. As Deckard Cain would have said it:

Stay Awhile and Listen!

Featured: Retro Gaming (Page 1/6) »

Speedy Gonzales Aztec Adventure: Not Quite The Blue Blur


Yet another Sunsoft Looney Tunes-based Game Boy (Color) game? Back in the nineties, when the original Game Boy version of Looney Tunes was released, the label Sunsoft used to mean something.

Alfred Chicken: a Tricky Nineties Euro Platformer


Without my wife picking up the Alfred Chicken Game Boy cart—because the sticker on it contained a funny chicken apparently being abducted by aliens—I wouldn’t be typing this.

Yogi Bear's Gold Rush: Obligatory Collect-a-ton


I’ve always been more of a Warner Bros fan than a Hanna Barbera one: Bugs and co. is, to me, a lot more recognizable than say The Flintstones or Scooby-Do.

Looney Tunes Collector: Alert & Martian Revenge


My quest to find a retro handheld Looney Tunes game that doesn’t suck can finally end. Besides the too short Sylvester & Tweety and admirable platformer effort Looney Tunes on the original Game Boy, the Looney Tunes Collector games are actually worth digging into.

The Adventures of Elmo in Grouchland: Sesame, Let Me Out Of Here!


Why on earth would you want to buy a Sesame Street game that’s clearly aimed towards kids? I can hear you thinking.

Tom And Jerry: Frantic Antics! The Chaos Continues Indeed


As yet another licensed platformer and watered-down port from the Genesis/MegaDrive original, I was a bit skeptic. Even though Looney Tunes was okay, it wasn’t great, and my low expectations turned out to be right: this game downright stinks.

Who Framed Roger Rabbit: The Monochrome Investigation


In 1988, a weird movie was conceived that blended silly toons with investigative drama, as somehow the not-real bunny Roger was accused of cold-blooded murder, and needed a very-real toon-hating private detective to help him out.

Looney Tunes Racing: Not So Daffy After All


Not every Looney game is a Tune—that’s what I learned from playing this 2D Mario Kart arcade racing clone on the Game Boy Color.

Looney Tunes: Variety in Tune Land


The name of the game, Looney Tunes, might confuse people, since it’s simply named after the popular cartoon show that began its highly successful renaissance in the late eighties.

Unpacking: Meditative Monotomy


Picture this. You buy and play a video game in which you tidy up your home. Marie Kondo would be proud.

Sylvester & Tweety: Breakfast on the Run


Licensed games—perhaps especially Looney Tunes games—are known to be mediocre games best left forgotten. For the most part, that statement is correct.

TOEM: A Wholesome Photo Adventure


TOEM is the mystery that you somehow have to discover, photograph, and take back home to show your mom. TOEM is the beauty that is the world, the kindness that are the people within it, and the lovely weirdness that is the interconnectedness of it all.

The Analogue Pocket: The Definitive Game Boy Handheld?


It took a long time for the Analogue Pocket to finally arrive at our doorstep. I was a few minutes too late to pre-order the very first batch more than a year ago, which was of course delayed multiple times.

Wendy: Every Witch Way - Great but Brief (and Pricey)


2001 was the year of the Game Boy Advance and the Gamecube—not the year of the Game Boy Color. Yet, a few developers did push on, including WayForward, who would eventually release the seminal 2D metroidvania-esque platformer Shantae a full year later, well beyond the lifespan of the GBC.

Wonderland Dizzy: Better Left Undiscovered?


Twenty-two years after the development of this NES adaptation of Magicland Dizzy, the code was rediscovered by Philip Oliver. A successful Kickstarter campaign later, it got its own physical NES cartridge release.

Rayman Legends: The Not So Definitive Edition


Back in October last year, I picked up Rayman Legends for a very reasonable price at the local mall. The problem was, the inside was empty.

Guacamelee: a Light and Colorful Four-Player Metroidvania


“Guacaaameleeeeee! Super Turbo Championship Editiooonnn!” yells the narrator as I boot up the (enhanced edition of the) game. Woah. Even the title screen immediately makes it clear: this game is lighthearted and doesn’t take itself too seriously, the complete opposite of other metroidvanias like Hollow Knight.

The Curse of Monkey Island: Guybrush Departs From Pixels With Mixed Success


Six years after the highlight of LucasFilm Games, Monkey Island: LeChuck’s Revenge, LucasFilm turned LucasArts finally takes another stab at Guybrush’s piratey adventures in the Caribbean Sea.

Irony Curtain: From Monkey Humor With Love


What do you get when you mix the humor of The Curse of Monkey Island with the looks of Deponia and the puzzles of Broken Sword?

Bug Fables: Almost, but Not Quite, Paper Mario 3.0


Apart from The Legend of Zelda: Wind Waker, the game that came packed with our shiny silver GameCube back in 2003, Paper Mario: Thousand Year Door must be my favorite GC game—or more importantly, my favorite Mario game ever.