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You enter the Castle Corridor with a knife, handed to you by Aluca—erm, right, Genya Arikado—who ushers you in, to “go to the throne room, all will be revealed”.
Never before have I bashed my head against the (virtual, thankfully) wall before. Celeste came close - very close. But this game… Oh, where to start.
As the hunt continues, from Aria of Sorrow to the beginning of Castlevania’s appearance on the GBA, Circle of the Moon, I have the uneasy feeling that my whip offers less solace in this scarier version of the castle.
Calling Aria of Sorrow the best handheld Castlevania is quite a bold statement: they’re all great in their own way. But after replaying this again (and again…) I’ve made up my mind: it is the best Castlevania - period.
Castlevania games tend to pop up each year on Nintendo’s Handheld platform. The last entries: Aria of Sorrow and Dawn of Sorrow, followed the story of Soma, who mysteriously inherited Dracula’s dark abilities.
Portrait of Ruin is the second Nintendo DS Castlevania game. Maybe, if Komani thinks it'll be worthwile, a third one will follow, since there have been three Castlevania games released for the predecessor the Gameboy Advance.