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Six years after the highlight of LucasFilm Games, Monkey Island: LeChuck’s Revenge, LucasFilm turned LucasArts finally takes another stab at Guybrush’s piratey adventures in the Caribbean Sea.
What do you get when you mix the humor of The Curse of Monkey Island with the looks of Deponia and the puzzles of Broken Sword?
Adventure games are dead—the title of a forum post that pops up every few months since 1996 or so. Then devs reveal a promising title at E3, the hype is real, the tension rises, the game is released, and everybody posts adventure games are dead again.